DIVISIONS + RULES

EXPRESSION SESSION

This isn’t a head-to-head kendama freestyle battle. Rather, players have 90 seconds to perform their “Expression Session” and will be subjectively scored based on the judging criteria.

This is a one-round final with one person competing on stage at a time to music of their choice (due May 27). 

    • Each player will submit a 90 second song for their performance.

    • The podium will be ranked by overall subjective scoring based on the outlined judging criteria.

    • Flow of Tricks - Our judges aren’t just looking for the hardest tricks, it’s also about how you flow between elements and blend it all together!! 

    • Landed Spikes vs. Missed Spikes - This won’t decide the winner of the event outright, but will be recorded to help evaluate routines when it comes to final placement. 

    • Difficulty - The same way spikes landed vs. missed won’t decide the winner by itself, you’ll want to balance difficulty in with your tricks to impress, we aren’t just looking for who can spike the most in 90 seconds!! 

    • Stage Use - Utilize the stage’s full potential by moving around and not staying stationary!

    • Variety of Tricks - Everyone has their favorite type of trick, but we want to see variety! The judges will be looking for a range of tricks in your Expression Session from all corners of Kendama!!

    • Style & Charisma - We don’t want every competitor doing the same thing up there, show the crowd and our judges what makes you and your tricks unique from other competitors!

  • The top 3 competitors will receive cash:

    1st Place: $100

    2nd Place: $70

    3rd Place: $50

SPEED TRICK LADDER – BEGINNER

The Speed Trick Ladder division is a one-round final with one person competing on stage at a time – in other words, this is NOT a head-to-head contest

    • When the player attempts the first trick, the time starts.

    • You have three attempts at each trick and then must move on to the next trick.

    • The fastest time with the least number of misses wins.

    • Players can only compete in one Speed Trick Ladder division.

  • The Speed Ladder – Beginner Division has a set list of 12 tricks to complete. The tricks should be completed in the following order:

    1. Base Cup, Big Cup, Small Cup (Any Sequence)

    2. Big Cup, Orbit

    3. Spike (No Spin)

    4. Any Cup, Spike

    5. Moshikame x5

    6. Swing Spike

    7. Airplane

    8. Easy Lighthouse, In

    9. Candlestick

    10. Easy Spike, Earth Turn

    11. Frying Pan, Spike

    12. Easy Bird, Balance Count 2, Spike

  • The top 3 competitors will receive cash or prizes:

    1st Place: $30

    2nd Place: Kendama Prize Pack

    3rd Place: Kendama Prize Pack

SPEED TRICK LADDER – INTERMEDIATE

The Speed Trick Ladder division is a one-round final with one person competing on stage at a time – in other words, this is NOT a head-to-head contest

    • When the player attempts the first trick, the time starts.

    • You have three attempts at each trick and then must move on to the next trick.

    • The fastest time with the least number of misses wins. 

    • Players can only compete in one Speed Trick Ladder division.

  • The Speed Ladder – Intermediate Division has a set list of 12 tricks to complete. The tricks should be completed in the following order:

    1. Around The World

    2. Lunar, In

    3. Big Cup, Ken Flip, Big Cup, Spike

    4. Swing Spike, Inward Earth Turn

    5. Airplane, .5 flip to Lighthouse, In

    6. Airplane, Jumping Stick

    7. Moshikame x10, Any Spike

    8. Stuntplane

    9. Downspike

    10. Big Cup, Turntable, Spike

    11. Nightingale, Spike

    12. Swing Spike, Whirlwind

  • The top 3 competitors will receive cash or prizes:

    1st Place: $50

    2nd Place: Kendama Prize Pack

    3rd Place: Kendama Prize Pack

SPEED TRICK LADDER – ADVANCED

The Speed Trick Ladder division is a one-round final with one person competing on stage at a time – in other words, this is NOT a head-to-head contest

    • When the player attempts the first trick, the time starts.

    • You have three attempts at each trick and then must move on to the next trick.

    • The fastest time with the least number of misses wins. 

    • Players can only compete in one Speed Trick Ladder division.

  • The Speed Ladder – Advanced Division has a set list of 12 tricks to complete. The tricks should be completed in the following order:

    1. Around USA

    2. Handle, In

    3. Kenflip Spike

    4. Stilt, Flip In

    5. Airplane, Double Jumping Stick

    6. One Turn Lighthouse, Lighthouse Flip, Trade Spike

    7. Stuntplane Fasthands Penguin Grip Catch

    8. Spacewalk, In

    9. Candlestick, Trade Spike

    10. Swing Spike, Inward Whirlwind

    11. Inward Lunar, Inward Lunar flip, In

    12. Pull Up Juggle Spike

  • The top 3 competitors will receive cash or prizes:

    1st Place: $80

    2nd Place: Kendama Prize Pack

    3rd Place: Kendama Prize Pack

FIRST TIMER KNOCKOUT

New to kendama? This division is designed for first-time and beginner players to jump in, have fun, and experience the competition atmosphere in a welcoming environment.

No experience needed. Just show up ready to learn, play, and have fun.

    • Players will follow along with the instructor as simple beginner-friendly tricks are called out, such as big cup, small cup, base cup, and spike. Miss a trick and you’re out, last player standing wins.

    • If the instructor misses the trick during the callout, the round does not count and all players remain in.

  • The top competitors will receive a Kendama Prize Pack.

Lock in your spot to compete

Don’t miss out on your chance to compete at the first-ever Orange Blossom Kendama Classic! All interested competitors must register online, prior to the event.